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1. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Well, I'm out. I don't know if CCP reads 50 pages into these things to see what we think, but at least I've said my piece. I don't salvage much, anymore, but I sympathize with my corpmates who do, and who use this career as a launching pad for oth...
- by Mylea Chanlin - at 2014.03.21 20:25:00
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2. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Daniel Plain wrote: Mylea Chanlin wrote: Daniel Plain wrote: Mylea Chanlin wrote: If you want to specifically target 425mm railguns, target them by modifying the minerals you get out of them. A blanket nerf across all salvage is overki...
- by Mylea Chanlin - at 2014.03.21 20:14:00
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3. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Daniel Plain wrote: Mylea Chanlin wrote: If you want to specifically target 425mm railguns, target them by modifying the minerals you get out of them. A blanket nerf across all salvage is overkill and unnecessary. I spent three months of Ev...
- by Mylea Chanlin - at 2014.03.21 20:03:00
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4. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Weaselior wrote: here is the actual table for comparing highsec to nullsec, in three different formats so you can pick whichever you choose: http://i.imgur.com/jfbpBm7.png reminder: this is only for ore. everything scrapmetal is 50% base, 5...
- by Mylea Chanlin - at 2014.03.21 19:58:00
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5. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Querns wrote: Mylea Chanlin wrote: Querns wrote: The light nerf to reprocessing amounts from space garbage wasn't the stated focus of the nerf. Scrap metal refines were nerfed to kick module compression in the ass, a technique used by pe...
- by Mylea Chanlin - at 2014.03.21 19:51:00
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6. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Weaselior wrote: Mylea Chanlin wrote: I'm generally ok with reprocessing being better in low/null. But 40% better? That's a bad mechanic. Low and null already have better minerals, better rats, better missions, and PvP T2 salvage. We don't ...
- by Mylea Chanlin - at 2014.03.21 19:45:00
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7. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Querns wrote: Mario Putzo wrote: Right but why do they need to change the mechanics of HS as well. Minerals in NS are not readily available in HS so there is no apparent competition in that regard. NS would provide the higher end stuff, ...
- by Mylea Chanlin - at 2014.03.21 19:40:00
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8. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Daniel Plain wrote: baltec1 wrote: Daniel Plain wrote: baltec1 wrote: Daniel Plain wrote: this is not universally true. there are a few missions where given proper dps and noctis skills, you can make much more total ISK/hour than e...
- by Mylea Chanlin - at 2014.03.21 19:34:00
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9. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Daniel Plain wrote: Mylea Chanlin wrote: CCP MAKES BIG ANNOUNCEMENT FOR THE SUMMER, CONTAINING: No new ships
No new play styles
No new content
No new reason to play the game
BUT THE INNOVATION DOESN'T STOP THERE! Oh no. We...
- by Mylea Chanlin - at 2014.03.21 19:28:00
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10. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
CCP MAKES BIG ANNOUNCEMENT FOR THE SUMMER, CONTAINING: No new ships
No new play styles
No new content
No new reason to play the game
BUT THE INNOVATION DOESN'T STOP THERE! Oh no. We get to take salvaging and reprocessing--a bori...
- by Mylea Chanlin - at 2014.03.21 19:21:00
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